Minimal Boilerplate.
Pure C#, right out of the box. Plays nice with game engines. Make choices, not compromises!
In a tiny nutshell, fennecs is an archetype-based 🔗Entity-Component System (Wikipedia). ECS is an architecture and Design Pattern most commonly used in Game Development and Simulation Software. Our cheeky little library lives up to its name by all at once being small, clever, quick, and full of trash-tier puns!