Welcome to the last ECS of your life!
THE COOKBOOK - Tutorials and Tricks
Feeling snackish? Try fennecs for yourself as you flip through the courses of our Cookbook. Snack on easily digestible code samples, and come back whenever you need to to jog your memory.
🍴👇 Here! Grab a fork and have an amüse-gueueu... horse-œuf... treat!
var world = new fennecs.World();
var entity = world.Spawn().Add<Vector3>();
var query = world.Query<Vector3>().Compile();
query.Job(static (ref Vector3 velocity, float dt) => {
velocity.Y -= 9.81f * dt;
}, uniform: Time.Delta);
THE DOCS - all the Deets and Don'ts
The Documentation section (you're in it now!) describes the core principles of fennecs C# API. The nuget package also has extensive XMLdoc coverage to keep you informed while you code and explore in your IDE of choice. (neovim obviously, but also Rider or VSCode, any IDE, really)
Great first picks?
THE DEMOS - Smol but Shiny Examples
The Demos category has concrete examples for a growing list of renderers and game engines! Something useful and something pretty to look at at the same time? It cannot be possible, and yet!
THE REST
The Misc section contains our Glossary of terms and a few heartfelt words of thanks., and anything else that didn't fit elsewhere.